
Concept Artist for Video Games
Their tasks vary, it really depends on which production phase they are in and what needs to be desinged.
Concept artists draw or paint characters, graphics, environments, weapons vehicles or anything that needs some visuall development.
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⍟Modeling:
Kit Ops 2 Pro
Hard Ops
Fluent
Box cutter
Mesh Machine
Cablerator
shipwright
⍟Architecture/Rendering
CityBuilder 3D
scatter
Botaniq Tree Addon
Sketch Style
E-Cycles
K-cycles
Grasswald
Photographer
⍟VFX, Simulations & Dynamics
Flip fluids
Khaos
Carl’s Physics
RBDLab Addon
Spyderfy
⍟Materials/Texturing
Extreme Pbr
ref=247
Bpainter
⍟ Cloth Simulation:
Simply Cloth
⍟UV unwrapping
Zen Uv
Uv Toolkit
Uvpackmaster
⍟Rigging&Animation:
Human Generator
Auto-Rig Pro
Animax
voxel heat diffuse skinning
⍟Retopology
Retopoflow
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Scifi Weapon Design In Blender
Nitrox3d Non-Destructive Modeling Course
Scifi Mech Design In Blender
Scifi Crate Design In Blender
Character Design For Production
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Nice
thanks
How to make a game by single developer.
Great video. Thanks for inspiration. like
Hi there, i want to put a step in this field, but so much things confuse. These day concept artist need to know 3d modelling, is that mean concept artist also have the ability to handle the 3d modelling jobs too? Or 3d modelling is a part of job of a concept Artist? Thx.
I'm starting art college this Fall and I'm wondering if I should take an illustration class or a game art development class. Any advice on which one would be more valuable for a career I want as a concept artist?
Can you tell me all the footage tutorials you’ve used in this video?