AAA Game Art Pipeline - Part 1 - revartsgaming.com

AAA Game Art Pipeline – Part 1

Full Sail University
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This two-part workshop will show a behind-the-scenes look at the process of creating the art for two of the weapons from ‘Just Cause 4’. Part one will focus on the Cluster Bomb Launcher from the ‘Danger Rising’ DLC; part two will focus on the Demon Crossbow from the ‘Los Demonios’ DLC. Both sessions will cover the specific hurdles and victories one would encounter along the way, specifically breaking down the workflow from concept to 3D interpretation to modeling and texturing, with insight into both the software/technology as well as the collaborative work that goes into this work.

SPEAKER
Natalie Asport